Review Snapshot

Various multi-player modes featuring familiar Resident Evil characters in familiar settings with great graphics. You might get hooked trying to upgrade your gear and the competitive modes are highly addicting.


Cover system is irritating, AI can be questionable and it's not terribly fun to play alone.


This is a good game despite what you may have read. Keep an open mind and give this a shot. There aren't enough multi-player games like this on the PS3 and Resident Evil: Operation Raccoon City delivers nicely.

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Robert Sunset : I'm a Father of four with another one on the way in September. I'm a gamer, wr...Member Reputation 170 • 46 active Krits
Resident Evil: Operation Raccoon City (PS3) from Capcom
Resident Evil Raccoon City Review
Robert Sunset rates this 3.5/5
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Resident Evil: Operation Raccoon City (PS3) detailed information
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Resident Evil (Operation Raccoon City, PS3) - FULL REVIEW

This is my first video game review on uKritic and I'm going to do my best to cover all my bases here. Before we get into Resident Evil: Operation Raccoon City for the PS3, I should let you know a bit about my experience here. I've been gaming since I was 3 years old and got my first Atari 2600. My first Resident Evil experience was the first one on the Playstation 1. I've owned and beaten all of them since then, even the Wii rail-shooter iterations of the series (which are pretty fun) and I even have the Nintendo 3DS game. Out of all of these, my most fond memories are of Resident Evil 2 doing speed runs and unlocking everything. I've followed Resident Evil: Operation Raccoon City for some time through magazines and was happily awaiting its release. It's not quite what I expected so let's break it all down. I grabbed it out of a Redbox just a few days ago and it's still in my PS3 as I write this review.


Resident Evil: Operation Raccoon City on the PS3 opens with a Delta Team going to a lab in Raccoon City, I don't want to spoil the story but chaos ensues and the Delta Team has to chase after some people running off with the T-virus samples. Along the way the team runs into all kinds of familiar Resident Evil franchise faces such as Claire, Leon, and Hunk. This game sort of parallels what you were doing way back in Resident Evil 2 and 3 long ago, just through different eyes. I found this aspect of the game pretty interesting as I knew the story, and knew what was going to happen in certain places but since it was an entirely new viewpoint it was always a surprise, yet familiar.


This isn't your typical Resident Evil game but instead is more of a team-based shooter that was definitely made for multi-player. This is presented in a standard third-person view like most Resident Evil games but you have three others with you at all times. This instantly reminded me of SOCOM and similar team-based games. You go from point A to point B doing what you're supposed to do and your team is absolutely essential for success. If you lose someone and can't revive them, it gets very hard, very fast. 

The characters you can choose change depending on your game mode. The basic campaign starts you with a selection of four though more are open for competitive modes. Many of the most popular names in the series are available in the Heroes Mode.  At this time I've only really used the basic 4 for Campaign Mode which are Beltway - demolitions, Bertha - medic, Lupo - Assault, and Spectre - Recon. You get to unlock some others through playing the game and completing objectives. 

Each of these classes should be pretty familiar to any team-based game player. Assault classes tend to use automatic weapons, recon uses rifles, demolition uses heavy weapons and medics usually use pistols and smgs. You can change your loadout and mix and match things a bit and as you gain experience can specialize and improve various aspects of your weapons. The pistol seems pretty strong once you put a few points into it.

Cover plays a vital role as you play the game and it's setup in such a way that you just push your character into something and if you can take cover there, you will. This can be a bit frustrating and we'll get to that in a bit. Ammo is scarce so you'll want to make your shots count. Some enemies seem to either be a little glitchy or aren't working properly at the time of this review and we'll talk about that in a minute as well.

The gameplay is amazing with 3 friends. If you play alone with 3 AI's it's still pretty good but can get irritating sometimes while your team runs through environmental hazards or gets stuck on things.


This game is beautifully gruesome. The cutscenes are gorgeous in HD and overall, it's a very nice looking game. I didn't experience too many "jaggies", glitches or downright ugly environments or character models at all. Resident Evil: Operation Raccoon City for PS3 is definitely best played on a large HD TV for the best experience possible and the 1080p resolution is top notch.


This game handles beautifully with the exception of the cover system sometimes. Everything is very responsive and shooting works great. You don't have to fumble your targeting cursor all over and your character is pretty fluid running around. You can't jump so once you accept that and move on, you'll have a better experience with the control scheme.


Resident Evil: Operation Raccoon City for the PS3 sounds amazing. I use normal TV speakers and everything sounds perfect. You might tire of hearing "out of ammo!" from a team mate if it's an AI but when playing with others it's not as annoying.

Critical Reception 

This game is loved or hated all over the popular gaming sites. I chose to try it myself regardless of what I'd read, both positive and negative. Some reviewers have ripped this game a new one while others say it's the best thing they've played all year. If you're an RE fan who loves that tried and true formula, this game is NOT going to make you happy. If you like team-based games, you may love it. It's not quite Left4Dead and not quite SOCOM, it's unique. At the time of this review this game has an abysmal 4.5 on Gamespot but an 8.0 on GameFaqs.

The Good

This game has incorporated a few very cool things that RE fans have waited ages for but needed better multi-player to pull off.

Infection - FINALLY when you get a few bites you have a slight chance of slowly dying and turning into a bloodthirsty monstrosity and attacking your friends.

Upgrades - This is common in RE but it's well done here. It's great fun and provides you with some motivation to play more. Turning your pistol into a zombie killing cannon is a lot of fun and the work for it pays off.

Ammo Scarcity - Many people do not like this one bit but I think it fits the atmosphere perfectly. It's about survival, not just blowing everything that moves into smithereens. Aim wisely.

Multi-Player - The multi-player is perfect. There aren't a lot of glitches and it's easy to get into a game with strangers or friends. A good team that knows their individual roles is a blast to be in.

The Bad

Cover System - You may find yourself sticking to pieces of the environment that you don't want to. I found myself sliding around corners of a box or sticking to edges of lab equipment unintentionally more than I'd like. 

Leaping - You can't jump in this game but you CAN "dive for cover". Used properly it works good. If you're almost dead and instead of jumping close to a healing item, you jump on top of it, you have to shuffle around until you can grab it. Just sprint unless you become a diving expert.

Certain Enemies - You'll know it when you see it. Some enemies seem to be able to take 5 shotgun blasts to the face for no real reason. Maybe it's a glitch that will be fixed, maybe it's intentional. It differs each time I play so I'm not sure yet.

Playing Alone - I have to encourage you to only do this if you have no net access for some reason. The AI isn't bad given what's going on in various environments but they have moments of stupidity and you won't be able to save them. They also can't revive you so you absolutely must not die.

Lighting - Sometimes this adds atmosphere but some game areas are very dark. Don't bother adjusting your TV, it's just meant to be that way. Adds some suspense but can also cause some frustration.

The Bottom Line

If you love Resident Evil games and want a better multi-player experience than you got from RE:5, you might want to check this out. This should also appeal to lovers of Left4Dead and SOCOM or anyone looking for a solid multi-player experience on the Playstation 3. If you're expecting Resident Evil 6, this isn't it and you'll have to wait for that. This will satisfy your need for zombie blasting and I, for one quite enjoy it.
Date Reviewed: March 27, 2012, 3:08 pm
Reviewed by Robert Sunset
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Gamespot Review of RE: Operation Raccoon City for PS3
8 Minute HD Gameplay of RE: Operation Raccoon City
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